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Games

Featured Games

Heroclix is a collectible miniature game where players build armies of superheroes to do battle against each other.  Each figure`s unique Clix dial keeps track of the figure`s stats. As figures take damage, the dial clicks down. When a characters dial reaches "knock out" it is removed from the game. Once an opposing armies figures have all been removed; you win!!! Heroclix has over 2000 figures in Marvel and  DC comic character available to choose from.  Also character from many other trademarks can be found like Gears of War, Assassins Creed and Lord of the Rings. Starter sets, single character gravity feeds and booster packs are available to expand your army.  The Gauntlet Comics & Games Inc. also carries many individual character to expand your armies.  Heroclix is the perfect game for both war gamers and collectible gamers alike. Just pick up one of the game starter sets for only $34.99 to get playing today!!!

   Hobbit Singles $3.00                        Batman Fast Forces $15.99

               

 


 

The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil!

 

Take on the role of a canny fighter hacking through enemies with an enchanted sword, a powerful sorceress blessed with magic by the hint of demon blood in her veins, a wise cleric of gods benevolent or malign, a witty rogue ready to defuse even the deadliest of traps, or any of countless other heroes. The only limit is your imagination!

The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world`s oldest fantasy roleplaying game, designed using the feedback of tens of thousands of gamers just like you. Players need only the single 576-page Pathfinder RPG Core Rulebook to play, while the Game Master who controls the action will also want the Pathfinder RPG Bestiary, a massive tome containing more than 350 fantastic foes for your adventurers to face. The Pathfinder RPG is a fully supported roleplaying game, with regularly released adventure modules, sourcebooks on the fantastic world of Golarion, and complete campaigns in the form of Pathfinder Adventure Paths like Council of Thieves and Kingmaker.

The Pathfinder Roleplaying Game has been designed with compatibility with previous editions in mind, so you`ll be able to use your existing library of 3.5 products with minimal effort. In fact, the Pathfinder RPG is designed to smooth over a number of the rough spots in the 3.5 rules set, making several existing books even easier to use. On the other hand, the Pathfinder Roleplaying Game contains numerous additional options and exciting new takes on classic character classes and races, infusing the game with a level of excitement that will carry it years into the future.

Since Paizo released the first playtest documents in March of 2008, more than 50,000 gamers have downloaded the rules and posted their feedback, resulting in a year-long open playtest that was the largest in the history of tabletop roleplaying games. Going back to the beginning of third edition, the rules engine that powers the Pathfinder Roleplaying Game has enjoyed more than 10 years of active playtesting and revision, making it the most robust set of fantasy RPG rules ever published.

 


 

 

 

Top 10 Board Games at The Guantlet

(Board Games On List May Not Be In Stock, This List Is Just Top 10 Recommended. Orders Can Be Placed However.)

1) Settlers Of Catan

$39.99

In Settlers of Catan, players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these resources to build up their civilizations to get to 10 victory points and win the game. Multi-award-winning and one of the most popular games in recent history due to its amazing ability to appeal to non-gamers and gamers alike.

Expansions Available

 
Settlers Of Catan 5-6 Player Expansion $19.99
Cities & Knights of Catan $39.99
Cities & Knights of Catan 5-6 Player Expansion $19.99
Seafarers Of Catan $39.99
Seafarers Of Catan 5-6 Player Expansion $19.99
Traders & Barbarians $39.99

2) Dominion

$49.99

In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end.

From the back of the box: "You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and fiefdoms. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner.

"But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn`t be proud, but your grandparents would be delighted."

Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 25 Kingdom card types to include in any given play -- leading to immense variety.

Expansions Available

 
Dominion Intrigue $49.99
Dominion Seaside $49.99
Dominion Alchemy $29.99
Dominion Prosperity $49.99

 3) Carcassonne

$34.99

A  clever tile-laying game. The southern French city of Carcassonne is   famous for its unique Roman and Medieval fortifications. The players   develop the area around Carcassonne and deploy their followers on the   roads, in the cities, in the cloisters and in the fields. The skill of   the players to best develop the area will determine who is victorious.

Expansions Available

 
Inns & Cathedrals $17.99
Traders & Builders $17.99
The Princess & The Dragon $17.99
The Tower $17.99
Abbey & Mayor $17.99
The Catapult $17.99
Bridges, Castles & Baazars $17.99

4) Agricola

$64.99

In Agricola, you`re a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you`ll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?

The game supports many levels of complexity, mainly through the use (or non-use) of two of its main types of cards, Minor Improvements and Occupations. In the beginner`s version (called the Family Variant in the U.S. release), these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist.

Agricola is a turn-based game. There are 14 game turns plus 6 harvest phases (after turn 4, 7, 9, 11, 13, and 14).
Each player starts with two playing tokens (farmer and wife) and thus can take two actions per turn. There are multiple options, and while the game progresses, you`ll have more and more: first thing in a turn, a new action card is flipped over.
Problem: Each action can be taken just once per turn, so it`s important to do some things with high preference.
Each player also starts with a hand of 7 job cards (of more than 160 total) and 7 item cards (of more than 140 total) that he/she may use during the game if they fit in his/her strategy. Speaking of which, there are countless strategies, some depending on your card hand. Sometimes it`s a good choice to stay on course, and sometimes it is better to react to your opponents` actions.

Expansions Available

 
Agricola Farmers of the Moor $49.99
Agricola The Goodies Expansion $49.99

5) Battlestar Galactica

$59.99

After the Cylon attack on the Colonies, the battered remnants of the human race are on the run, constantly searching for the next signpost on the road to Earth. They face the threat of Cylon attack from without, and treachery and crisis from within. Humanity must work together if they are to have any hope of survival…but how can they, when any of them may, in fact, be a Cylon agent?

Battlestar Galactica: The Board Game is an exciting game of mistrust, intrigue, and the struggle for survival. Based on the epic and widely-acclaimed new Sci Fi Channel series, Battlestar Galactica: The Board Game puts players in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and must all work together in order for humanity to have any hope of survival. However, one or more players in every game secretly side with the Cylons. Players must attempt to expose the traitor while fuel shortages, food contaminations, and political unrest threatens to tear the fleet apart.

Battlestar Galactica: The Board Game is a semi-cooperative game for 3-6 players ages 10 and up that can be played in 2-3 hours.

Expansions Available

 
Battlestar Galactica: Pegasus Expansion $44.99
Battlestar Galactica: Exodus Expansion $44.99

6) Ticket To Ride

$59.99

With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.

"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."

Ticket to Ride continues in the tradition of Days of Wonder`s big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.

Other Versions Available

 
Ticket To Ride: Marklin $59.99
Ticket To Ride: Europe $59.99
Ticket To Ride: Nordic Countries $59.99
Ticket To Ride: Card Game $24.99

7) Small World

$59.99

In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all.

Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, and even humans, who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.

Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory!

Expansions Available

 
Smallworld Cursed $19.99
Smallworld Grand Dames $19.99
Smallworld Be Not Affraid $19.99
Small World Necromancer Island $19.99
Small World Tales Of Destiny Deck $19.99

8) Munchkin

$24.99

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience... with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon...

And it`s illustrated by John Kovalic! Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they`re laughing, you can steal their stuff.

Available Expansions

 
Munchkin 2: Unnatural Axe $22.99
Munchkin 3: Clerical Error $22.99
Munchkin 4: Need For Steed $22.99
Munchkin 5: De-Ranged $22.99
Munchkin 6: Demented Dungeons $22.99
Munchkin 7: More Good Cards $22.99
Munchkin Blender $19.99

Other Munchkin Games

 
Munchkin Bites $24.99
Munchkin Fu $24.99
Munchkin Booty $24.99
Munchkin Cthulhu $24.99
The Good, The Bad & And The Munchkin $24.99
Munchkin Impossible $24.99
Star Munchkin $24.99
Super Munchkin $24.99
Munchkin Zombie $24.99

9) Thunderstone

$59.99

For ages the vile Doom Knights have sought to gather the remaining Thunderstones to fulfill a prophecy of corruption over the lands. Now the first Thunderstone has been discovered in the Dungeons of Grimhold and the Doom Knights have sent their minions to claim the relic. The Villagers of Barrowsdale gather brave souls to face the dungeon and keep the Thunderstone out of the hands of the Doom Knights.

Thunderstone is a fantasy deck-building game. Fight the evils of the dungeon to prove your worth. Gain powerful weaponry and level into new and mighty hero classes. Claim the best cards and survive to take the Thunderstone.

Available Expansions

 
Thunderstone: Wraith Of The Elements $34.99
Thunderstone: Doomgate Legion $34.99
Thunderstone: Thornwood Siege $59.99

10) Zombies!!!

$34.99

Players take on the role of a survivor amid city streets sprawling with Zombies.

Movement is determined by dice roll as is combat when the player`s piece is in the same square as a Zombie. Players must conserve bullets and protect their life counters. At the end of the turn a dice roll directs the player to move a number of Zombies one square (because they are the slow George Romero type).

First player to reach the center of the Helipad tile and kill the Zombie there, or kill a total of 25 Zombies wins. When a player is killed they move back to the starting tile and lose half their Zombie kills.

Available Expansions

 
Zombies!!! 2: Corps $19.99
Zombies!!! 3: Mall Walkers $19.99
Zombies!!! 4: The End $34.99
Zombies!!! 5: School`s Out Forever $19.99
Zombies!!! 6: Six Feet Under $19.99
Zombies!!! 7: Send In The Clowns $19.99
Zombies!!! 8: Jailbreak $19.99
Zombies!!! 9: Ashes To Ashes $19.99

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